We were wanting to have a short video up of how the engine is currently taking form in its early state, however there is a few little kinks to iron out first. To make up for the lack of video here is a little screenshot to look at. We now have basic projectiles working, as seen here with flame arrows which can be interchanged and developed to create a wide range of spells and attacks. Still a lot of work ahead of us but it is a little milestone for the greater good! As always, come back soon for more updates and tutorials. We’ll be writing up a short JavaScript block on how you can get images in canvas to rotate and point towards the mouse soon.
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Cool stuff guys, keep the updates coming!