Monthly Archives: March 2011

Canvas Isometric Tutorial – Add a player and throw in some objects Pt2.

Walls and other solid objects This will be pretty easy to do and apart from a few extra condition checks in your movement code everything else is really just a case of duplicating. Obviously to begin with we are going … Continue reading

Posted in Canvas, Javascript, Tile World, Tutorial | 11 Comments

Canvas Isometric Tutorial – Add a player and throw in some objects Pt1

With Ed finishing up his honours at uni and myself being chained to work over the last month things have slowed down again. However with all the great feedback and emails we have been getting it’s about time this was … Continue reading

Posted in Canvas, Javascript, Tile World, Tutorial | 3 Comments