Monthly Archives: February 2012

Video of the remade Isometric Engine

Quick video showing the zoom and height map. The tile world is using a rather excessive pre randomly generated 500×500 tiles so 250,000 in total – for testing purposes only, this would be broken down into zones in later stages. … Continue reading

Posted in Uncategorized | 4 Comments

Perhaps a small update.

Although Glacial Flame did come to a halt due to available of time I have been rewriting the engine behind it over the last few months. It is set and built to contain all of the previous features and a … Continue reading

Posted in About Glacial Flame, Canvas, Javascript, Technology, Tile World | 10 Comments

A post….!?

Well I just sat through over 1500 comments of spam looking for the small few which where genuine posts. From buying a Jennifer Aniston to suing over cracked eggs was covered. I apologise for the zero activity all of a … Continue reading

Posted in Uncategorized | 1 Comment