Category Archives: About Glacial Flame

Perhaps a small update.

Although Glacial Flame did come to a halt due to available of time I have been rewriting the engine behind it over the last few months. It is set and built to contain all of the previous features and a … Continue reading

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Glacial Flame Video

Watch on YouTube And here it is. The first video of our canvas project so far… No sound or anything, it speaks for itself.

Posted in About Glacial Flame, Canvas, Javascript, Particle System, Technology, Tile World | 5 Comments

Video right around the corner.

While on holiday from university/work Edward and I have really pushed ourselves on getting the game video ready (as well as the starting stages of being ready for our side game which will showcase everything so far). Expect frequent guides, … Continue reading

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There was going to be a delay at some point!

After a couple of weeks on holiday and having a mountain of emails and work to catch up on, Glacial Flame sadly got put a few slots down on the list of things to do. However do not panic, I … Continue reading

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Delay in video but not in projectile action!

We were wanting to have a short video up of how the engine is currently taking form in its early state, however there is a few little kinks to iron out first. To make up for the lack of video … Continue reading

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What is Glacial Flame?

Glacial Flame is a browser based role playing game (RPG) currently under development. The game is being designed to be complete, not just another quick flash-like game to pass the time but something you will want to come back to … Continue reading

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